Explorer

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About

Trufit is a fitness application designed for both IOS and Android systems. This mobile application will gear all of its user towards a unique indiviualized fitness program.

Tools Used

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Project Duration

6 weeks

My Process


User Flow

I developed my user flow based on what my 5 Ws were and what functionality was essential to be incorporated within the application.

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Low Fidelity Wireframes

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Mid Fidelity

After I developed my low fidelity wireframes, I created my mid fidelity version   to get the layout coherent and added more detail to get a better idea of what the final design was going to look like.

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User Prototyping 

After finalizing the layout and design of the Trufit application I had 5 users test my IOS and Android version to help finalize the design. I selected my user based on what I thought my target market would be. My target market would be for anyone looking to improve their overall health and develop a new fitness lifestyle.

IOS - Dashboard

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Android - Login/Sign Up

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User Prototyping Conclusion

Overall I received some great insights on what I needed to include in my application such as graphic adjustments and overall functionalities such as an in depth questionnaire to help the user know how they’re personalized dashboard is being created..


Final Screen Designs

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Create A Profile 

Users will create an account and input personal attributes so that the application can use it to formulate personalized workouts exercises

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Questionaire

User will fill out an additional questionnaire to receive optimal results from the personalized fitness program.

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Customized Dashboard 

The user’s dashboard is tailored toward goals, physical &  equipment limitations.

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News Feed

News feed feature enables users to share their workout and see what their friends are doing as well.

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Comment and like your on your friends workout post.

Retrospective

After going through this process of developing my fitness app for both IOS and Android platforms I have learned a lot about design and functionality. Some missing screens that weren’t developed during the UX phase of the design process left a couple users confused when testing the product. It’s important to make the design to be able translate to either platform so that the users will always get a great experience.